May 12, 2021
RetroLogic - Episode 31
This week we've got a special guest Seth from “All N: a Nintendo podcast” with us.
RetroLogic isn’t just a podcast, It’s a retro game store! Visit Retrologic.games to check out our growing inventory of Cleaned, Tested, and 100% Authentic Retro Games!
Icebreaker - what did you buy? And what did you play?
Seth Bought/Played: BOUGHT: WarioWare GBA CIB, Twilight Princess GC CIB; PLAYED: New Pokemon Snap, Monster Hunter Rise, Save Me Mr. Tako: Definitive Edition
John Bought/Played: Super Mario Strikers GC, Wario World GC, Dragon Quest V DS, Little Nemo NES, Xenoblade Chronicles Wii, Samba de Amigo Wii, Metroid NES Classic Series GBA, and NES and Genesis lot. Little Nemo, King of Seas demo, and Pokemon Black.
Dan Bought/Played: non-broken Hydro Thunder, Ikea shelves for consoles,NEW Pokemon Snap
The price is RETRO
Seth’s list
Dan’s list
John’s list
Break
This day in gaming history
26 Years Ago (May 11, 1995) - Sega Saturn Console Launch
Saturn Clockwork Knight
Saturn Daytona USA
Saturn Panzer Dragoon
Saturn Virtua Fighter
Saturn Worldwide Soccer: Sega International Victory
Goal Edition
Eric Plunk
While I didn’t own a Saturn during it’s initial run, I did have a cousin that had one. In my mind no other system of the era did arcade style experiences better. Playing Daytona USA with the steering wheel and pedals on a huge TV was the next best thing to the arcade. The Stunner light gun was probably the greatest light gun of all time and I played plenty of Virtua Cop back then. The word “unique” always came to mind when reading about games like Nights Into Dreams and Panzer Dragoon in the pages of EGM. Looking back these were most likely my first at home 3D gaming experiences before the N64. As a side note, I got a Saturn of my own in 2002 during my first semester of college when a friend sold me his for $10. I don’t remember what game it came with but I ended up buying Quake at a game shop around the Nashville area. Around a year later I gave the system to another friend for Christmas. A couple of months ago that friend moved back to the area and said he still had the Saturn. Next time I visit him I’ll get to see that system for the first time in almost 20 years!
New member GrimLeaper44
I remember going to Toys R’ Us, ready to pick my next system after SNES. I played Super Mario 64 at the kiosk and honestly, I didn’t get it. There was so much open space and I thought the controller was ridiculous. So I saw the Saturn came with three games so that’s what I bought. I was the only one of my friends with a Saturn but I always enjoyed a good solo campaign and had a lot of fun with Virtua Cop, Daytona USA, and Virtua Fighter 2. I picked up Doom (which I already had on PC and SNES but what the hell...and there was a flaming skull on the cover ) and Resident Evil, both of which were awesome. I also had Worldwide Soccer, which I loved, despite not being a soccer fan. I think the only other game I had was Tony Hawk...eventually the new games stopped coming and I bought a N64 off someone at school and never looked back.
Break
Old News
Game Releases
Community Content
Retro Rewind
Joe & Mac 2
Live
Community Podcast recording: Wednesday, May 26th at 9pm
CST
Question of the week
@ElDeePee:
Plok Talk has had me thinking about the amount
of time and effort it takes to "git gud" in some games, and how
many retro nearly demand it
given all of our current situations, that isn't really possible BUT is there one retro game in particular that sticks in your mind as worth going back and dedicating that time for?
Hal’s Air Fortress
Eric Plunk — 05/01/2021
I think @Dan - RetroLogic can attest that Castlevania requires you to get good. It and it’s sequels can be super frustrating at times but for me it’s totally worth it for that sense of accomplishment after getting through a difficult spot. Once that muscle memory clicks in after awhile it’s just magic.
ChrisHL94 — 05/01/2021
after my community cross play experience I would say A Link to the Past.
Flightsy
For simply tricky games, I’ve done Celeste and
Cuphead. These games are hard, but they’re also games built
around being hard, so they are designed to keep the player engaged
even through frustration. This is done like how in Celeste there’s
a checkpoint every room, and unlimited
lives….
BUT, there are retro games I have done this
with, notably Kirby’s Dream Land (1 vitality 1 life) and Joe and
Mac 2. Interestingly both of these games I had external
reasons to play them. I was doing Kirby’s Dream Land in my
quest to 100% every Kirby game, and I was doing Joe and Mac 2 for
retro rewind. I think this external reason helped push me to
overcome challenges I wouldn’t have otherwise. Several times
during Kirby’s Dream Land I wasn’t sure I physically could do
it…
100%ing a game is my preferred way to play a
game, I love experiencing everything a game has to offer.
That being said, 100%ing games takes a lot of time that I don’t
really have anymore. These external reasons let me justify
taking that time.
Third Strongest Mole (Sam) —
05/01/2021
Mega man X. I sometimes forget how hard it is when you haven't played it 200 times already.
InfiniteBlue — 05/02/2021
F-Zero GX was definitely
this game for me. It's a very daunting game at first but its
gameplay rewards dedication in spades, there's really nothing else
quite like it after you git gud. It was so satisfying to revisit
the lower difficulties that once seemed impossible only to wipe the
floor with them. And it's all organic - no stat buff, exp gains, or
upgrades, just raw player skill gained over
time.
Also, shoutout to God Hand on
PS2.
Outro
Thanks for listening to the
RetroLogic Podcast! We are proudly part of the Nintendo Dads family
of podcasts. If you like what you hear, check me out on Twitter and
Instagram @RetrologicGames. You’re also welcome to jump into our
friendly and 100% non-toxic Discord Community! The link to that is
in my twitter bio.
You can also find everything on our website
Retrologic.games